This is an extremely difficult task since launching an attack on the enemy exposes the positions of your own Ground Silos, Subs and Bombers the moment they launch nuclear weapons, making you extremely vulnerable and exposed to a crushing counter-attack.ĭesperate attempts must be made to form fast, tactical alliances, alliances that may at any moment break-down to become the treacherous and most deadly of betrayals. In order to win you must wipe out the enemy population and simultaneously disable the enemy's ability to retaliate against you. Points are awarded or lost depending on both the efficacy and thoroughness of your nuclear vendetta and the number of your own civilian deaths. Your mission is to successfully exterminate your enemy's civilian population whilst saving your own. ![]() You play a General hidden deep within an underground bunker. ![]() Damn.Inspired by the 1983 cult classic film, Wargames, DEFCON superbly evokes the tension, paranoia and suspicion of the Cold War era, playing on the fascinating aspects of psychological gameplay that occur during strategic nuclear warfare. Oh, and if that doesn’t make it hard enough, the levels are randomly generated so you can’t even learn your way around. What makes this difficult is that the Defcon rating doesn’t reset at the end of the level – the only way to raise it again, is to find an officer – if you aim your gun at an officer, they surrender and the level goes up one, but these are few and far between. If you get spotted too many times and allow guards to use their radio, then the you’ll get down to Defcon 3, 2, 1, and eventually, you have a minute to reach the end of the level before rockets are launched and it’s a big game over. It’s not an easy game though, despite the fact it’s only five stages, you’ll find yourself more often succumbing to the Defcon countdown. The gaps inbetween the action, when you have to find items, actually became welcome as we progressed. We have to say, we experienced none of this, and gameplay was smooth throughout. The game itself has actually received mixed reviews across its various platforms, with some complaining about an inconsistent AI, or lagging frame rate. Having said that, the gun fights are where CounterSpy really comes into its own. No idea where the Egyptian art work came from, but this guy’s dead The controls can be demonic in their trickiness, though it might be the panic of gun fire that makes you draw a complete, shall we say, blank, and forget all controls. In fact, this is the only part where CounterSpy feels more designed for console play than that of mobile platforms. Oh, that’s right. We’re playing a platform game, and you have to swipe… no, sorry, double swipe to run – otherwise you just get a stealth tip-toe, which only draws out the tedious exercise of procuring a medical kit. ![]() Many times you simply have to walk into a room and grab the medical kit, and it’s frustrating that you have to physically walk up to each item by swiping sideways a few times, rather than just double clicking on the item straight away. In other places, it feels like a bit of a point and click adventure – particularly when the guards aren’t around and you’re looking for the rocket plans – but without the engaging puzzles. Make sure you shoot out the security cameras so they don’t see you ![]() As you move across a level and face Soviet guards, little pillars, or blocks are scattered about, which allow you to crouch behind, and aim your weapon using a cross hair at the guards in a semi-3D view. How can you possible stay out of sight in a side-scrolling platformer? Well, that’s the great part of CounterSpy, it keeps things simple, while simultaneously throwing in little gameplay nuggets to enhance playability. It also seems to be at odds with the stealth-nature of the game. Those Soviets sure were full on with their artworkĬounterSpy is published by Sony as a cross-buy and cross-save title across Playstation 3, 4, and Vita – though of course, it’s perfectly suited to mobile platforms too, so has swiftly made its way to iOS.Ī 2D platformer in essence, despite the somewhat lazy title, CounterSpy contains backdrops that really look like they a 3D level – it’s so well produced that you’re constantly swiping up to try and move into other areas of the landscape, which is hugely frustrating and a hard habit to get out of.
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